Difference Between Mobile Test Strategy and Test Plan for Mobile
There is a big difference between a strategy and a plan of mobile testing mobile testing. If you know the difference, testing your phone software will be much easier and more valuable. There are a number of ways to define a strategy. One of the definitions that we have found useful are: Or, in other words, register and organize everything you think you'll need to achieve your mobile testing and why you think you need it. Your goal should be quite obvious that you can quickly see what is, and is not, relevant to achieving your goals. For example, if your mobile testing purposes is to release your game every week with new features and improvements, your strategy may vary from destination to release zero defect trading applications. Already, you can begin to see that you may need a different asset to each of these objectives. Will dictate your destination Strategies One of the first challenges in building your mobile testing strategy will clarify and tighten your mobile testing purposes. Your goal should clearly indicate what is and is not important to be included in your mobile phone testing strategy. The biggest and best tools that you can use to uncover gaps or weaknesses in the mobile testing purposes you will endlessly Critical Thinking Questions. For example, the devices have to test against? The answer depends on your device current customers or prospects that are most likely to use. You know that mobile applications behave differently on different devices and operating systems, right? You will not be able to test against every device out there - you'll have to make some assumptions and then test its validity. The more you can improve mobile testing purposes you clearly understand what is directly relevant (need to have) and the things that are "nice to have", the more effective you will be mobile testing strategy. Wait Just a Second - Why bother with Target? You do not really need to have a goal to build a mobile testing strategy. They are all valid mobile testing strategy and even they have a successful strategy - several times. This is a problem that occurs when you do not have a purpose. You Do not Know When You Are Done. So, unless you want to test forever, or do not really care about your application or your customers, you may benefit from 10-15 minutes will take you to build a good destination for your mobile application.
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