What is the Future of VR and AR?
As we discussed earlier, there are many devices AR / VR in the market, including headsets, tablets, smartphones, wearable and consoles. Each device AR / VR provides a different level of experience across the entire spectrum of reality, but also has certain limitations.
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Many of virtual reality headsets rely on smartphones to display content. While this device is a good introduction to VR, they do not have a visual quality to provide an immersive experience. Headsets tend to be large as well, making possible extended use.
What is the future of our devices? How they are arranged to develop augmented reality and virtual? What if we could see through the screen we are surrounded by every day?
I think augmented and virtual reality technology will consolidate and come in two forms in the future: a tethered system and self-contained unit. tethered system will consist of units or wearable on the head, with wires attached to the processing unit. self-contained unit will house all of the system-on-screen to the processing unit and is available as wearable. We are already seeing early signs of this trend as manufacturers choose a mix of independent and tethered units. Although some standalone unit that is already available, this device is more complex and difficult to apply.
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Today, we are in a state of compromise with augmented reality and virtual devices. None of the existing system gives the user a complete, infinite and profound experience. Most systems do not have, naturally wide field of view (FOV), have a limited resolution screen, low brightness, short battery life and lack of 3D sensing capabilities. It will be three to five years before we will experience true, is not limited AR / VR applications.
Pokemon Go give the public a sense of mobile AR. But that's just the tip of what is possible. As the extended capabilities of reality and increased market growth, how the willingness of smartphones and other electronic devices evolve with augmented reality and virtual?
Device AR / VR future will provide a personal, accessible and well-designed experience. As this element of the holding, the platform shift is imminent. In my opinion, within three years we will see new AR glasses with LTE capability which would be an alternative to a smartphone. With improved technology and immersive AR capabilities, form factors of our favorite consumer electronics will change and we will never look back. In the next few years, we may use augmented reality technology to check text messages and smart glasses to scroll through Instagram.
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How Companies Planning for the Future VR and AR?
Although we have an idea of where the market is headed augmented reality and virtual, company products are generally looked embarrassed in developing their plans. Jabil survey shows that 51% have not even started developing the initial plan. Out of those with plans AR / VR or investment, 99% said they plan flexibly to changes in the market.
Given the market volatility AR / VR so far, some companies may have to wait to act. The company may want to consider partnering with experienced vendor who can provide product development of end-to-end with engineering capabilities Comprehensive , Almost 90% of companies already expect vendors to help meet the AR / VR requirements of developing a plan for the full manufacturing capabilities. By utilizing outside AR / VR talent and technology, companies can focus on their core strengths while also giving out-of-this-world, in-depth experience.
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